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Implement various infocenter functions (#510)
* Implement various infocenter methods * fix order * Update infocenter.cpp * Update infocenter.cpp * Update infocenter.cpp * Update mxcontrolpresenter.cpp * Rename stuff for consistency * Add StateStruct to InfocenterState * Resolve some TODO * Use MxRect32 * Improve match * Match Infocenter::UpdateFrameHot * Fix VTable0x64 * WIP Match * Match * Cleanup --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -2,10 +2,12 @@
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#define INFOCENTER_H
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#include "legoworld.h"
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#include "mxrect32.h"
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#include "radio.h"
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class InfocenterState;
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class MxStillPresenter;
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class LegoControlManagerEvent;
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// SIZE 0x18
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struct InfocenterMapEntry {
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@@ -14,10 +16,7 @@ struct InfocenterMapEntry {
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MxStillPresenter* m_presenter; // 0x00
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undefined4 m_unk0x04; // 0x04
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undefined4 m_unk0x08; // 0x08
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undefined4 m_unk0x0c; // 0x0c
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undefined4 m_unk0x10; // 0x10
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undefined4 m_unk0x14; // 0x14
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MxRect32 m_area; // 0x08
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};
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// VTABLE: LEGO1 0x100d9338
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@@ -40,12 +39,15 @@ public:
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c_leftArrowCtl = 1,
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c_rightArrowCtl = 2,
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c_infoCtl = 3,
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c_doorCtl = 4,
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c_boatCtl = 10,
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c_raceCtl = 11,
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c_pizzaCtl = 12,
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c_gasCtl = 13,
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c_medCtl = 14,
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c_copCtl = 15,
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c_bigInfoCtl = 16,
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c_bookCtl = 17,
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c_radioCtl = 18,
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c_mamaCtl = 21,
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c_papaCtl = 22,
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@@ -53,6 +55,15 @@ public:
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c_nickCtl = 24,
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c_lauraCtl = 25,
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c_mamaSelected = 30,
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c_papaSelected = 31,
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c_pepperSelected = 32,
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c_nickSelected = 33,
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c_lauraSelected = 34,
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c_goToRegBook = 70,
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c_goToRegBookRed = 71,
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c_welcomeDialogue = 500,
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c_goodJobDialogue = 501,
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@@ -114,6 +125,13 @@ public:
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c_noCDDialogueUnused1 = 552,
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c_noCDDialogueUnused2 = 553,
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c_gasCtlDescription = 555,
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c_medCtlDescription = 556,
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c_boatCtlDescription = 558,
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c_copCtlDescription = 559,
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c_pizzaCtlDescription = 560,
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c_raceCtlDescription = 561,
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c_leaveInfoCenterDialogue1 = 562,
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c_leaveInfoCenterDialogue2 = 563,
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c_leaveInfoCenterDialogue3 = 564,
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@@ -163,16 +181,18 @@ private:
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MxLong HandleKeyPress(MxS8 p_key);
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MxU8 HandleMouseMove(MxS32 p_x, MxS32 p_y);
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MxU8 HandleButtonUp(MxS32 p_x, MxS32 p_y);
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MxU8 HandleNotification17(MxParam&);
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MxU8 HandleClick(LegoControlManagerEvent& p_param);
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MxLong HandleEndAction(MxParam& p_param);
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MxLong HandleNotification0(MxParam&);
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void FUN_10070dc0(MxBool);
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void UpdateFrameHot(MxBool p_display);
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void FUN_10070e90();
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void PlayCutscene(Cutscene p_entityId, MxBool p_scale);
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void StopCutscene();
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void FUN_10070d10(MxS32 p_x, MxS32 p_y);
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void StartCredits();
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void StopCredits();
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@@ -185,10 +205,10 @@ private:
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InfomainScript m_currentInfomainScript; // 0xf8
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MxS16 m_unk0xfc; // 0xfc
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InfocenterState* m_infocenterState; // 0x100
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undefined4 m_unk0x104; // 0x104
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undefined4 m_transitionDestination; // 0x104
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Cutscene m_currentCutscene; // 0x108
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Radio m_radio; // 0x10c
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undefined4 m_unk0x11c; // 0x11c
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MxStillPresenter* m_unk0x11c; // 0x11c
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InfocenterMapEntry m_mapAreas[7]; // 0x120
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MxS16 m_unk0x1c8; // 0x1c8
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MxStillPresenter* m_frameHotBitmap; // 0x1cc
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