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Implement LegoTexturePresenter::Read and Store (#641)
* LegoTexturePresenter::Read * Implement LegoTexturePresenter::Store * Rename * Fix naming
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@@ -1,8 +1,8 @@
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#ifndef ACT1STATE_H
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#define ACT1STATE_H
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#include "legonamedtexture.h"
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#include "legostate.h"
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#include "legoutil.h"
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#include "roi/legoroi.h"
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// VTABLE: LEGO1 0x100d7028
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@@ -84,39 +84,39 @@ public:
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protected:
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MxS32* m_unk0x008; // 0x008
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// FIXME: count for m_unk0x008
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MxS16 m_unk0x00c; // 0x00c
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undefined2 m_unk0x00e; // 0x00e
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undefined2 m_unk0x010; // 0x010
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undefined m_unk0x012; // 0x012
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MxS32 m_unk0x014; // 0x014
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MxU32 m_unk0x018; // 0x018
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MxU16 m_unk0x01c; // 0x01c
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undefined m_unk0x01e; // 0x01e
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undefined m_unk0x01f; // 0x01f
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undefined m_unk0x020; // 0x020
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undefined m_unk0x021; // 0x021
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undefined m_unk0x022; // 0x022
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undefined m_unk0x023; // 0x023
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NamedPlane m_unk0x024; // 0x024
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NamedPlane m_unk0x070; // 0x070
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NamedPlane m_unk0x0bc; // 0x0bc
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NamedPlane m_unk0x108; // 0x108
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NamedTexture* m_unk0x154; // 0x154
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NamedTexture* m_unk0x158; // 0x158
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NamedTexture* m_unk0x15c; // 0x15c
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MxCore* m_unk0x160; // 0x160
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NamedPlane m_unk0x164; // 0x164
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NamedTexture* m_unk0x1b0; // 0x1b0
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NamedTexture* m_unk0x1b4; // 0x1b4
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MxCore* m_unk0x1b8; // 0x1b8
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NamedPlane m_unk0x1bc; // 0x1bc
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NamedTexture* m_unk0x208; // 0x208
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MxCore* m_unk0x20c; // 0x20c
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NamedPlane m_unk0x210; // 0x210
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NamedTexture* m_unk0x25c; // 0x25c
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NamedTexture* m_unk0x260; // 0x260
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NamedTexture* m_unk0x264; // 0x264
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MxCore* m_unk0x268; // 0x268
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MxS16 m_unk0x00c; // 0x00c
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undefined2 m_unk0x00e; // 0x00e
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undefined2 m_unk0x010; // 0x010
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undefined m_unk0x012; // 0x012
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MxS32 m_unk0x014; // 0x014
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MxU32 m_unk0x018; // 0x018
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MxU16 m_unk0x01c; // 0x01c
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undefined m_unk0x01e; // 0x01e
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undefined m_unk0x01f; // 0x01f
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undefined m_unk0x020; // 0x020
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undefined m_unk0x021; // 0x021
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undefined m_unk0x022; // 0x022
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undefined m_unk0x023; // 0x023
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NamedPlane m_unk0x024; // 0x024
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NamedPlane m_unk0x070; // 0x070
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NamedPlane m_unk0x0bc; // 0x0bc
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NamedPlane m_unk0x108; // 0x108
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LegoNamedTexture* m_unk0x154; // 0x154
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LegoNamedTexture* m_unk0x158; // 0x158
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LegoNamedTexture* m_unk0x15c; // 0x15c
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MxCore* m_unk0x160; // 0x160
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NamedPlane m_unk0x164; // 0x164
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LegoNamedTexture* m_unk0x1b0; // 0x1b0
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LegoNamedTexture* m_unk0x1b4; // 0x1b4
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MxCore* m_unk0x1b8; // 0x1b8
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NamedPlane m_unk0x1bc; // 0x1bc
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LegoNamedTexture* m_unk0x208; // 0x208
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MxCore* m_unk0x20c; // 0x20c
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NamedPlane m_unk0x210; // 0x210
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LegoNamedTexture* m_unk0x25c; // 0x25c
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LegoNamedTexture* m_unk0x260; // 0x260
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LegoNamedTexture* m_unk0x264; // 0x264
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MxCore* m_unk0x268; // 0x268
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};
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// FUNCTION: LEGO1 0x10033a70
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27
LEGO1/lego/legoomni/include/legonamedtexture.h
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27
LEGO1/lego/legoomni/include/legonamedtexture.h
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#ifndef LEGONAMEDTEXTURE_H
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#define LEGONAMEDTEXTURE_H
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#include "misc/legotexture.h"
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#include "mxstring.h"
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// SIZE 0x14
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class LegoNamedTexture {
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public:
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LegoNamedTexture(const char* p_name, LegoTexture* p_texture)
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{
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m_name = p_name;
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m_texture = p_texture;
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}
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~LegoNamedTexture() { delete m_texture; }
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// FUNCTION: LEGO1 0x1003f920
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const MxString* GetName() const { return &m_name; }
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LegoTexture* GetTexture() { return m_texture; }
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private:
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MxString m_name; // 0x00
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LegoTexture* m_texture; // 0x04
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};
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#endif // LEGONAMEDTEXTURE_H
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LEGO1/lego/legoomni/include/legonamedtexturelist.h
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84
LEGO1/lego/legoomni/include/legonamedtexturelist.h
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@@ -0,0 +1,84 @@
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#ifndef LEGONAMEDTEXTURELIST_H
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#define LEGONAMEDTEXTURELIST_H
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#include "legonamedtexture.h"
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#include "mxlist.h"
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// VTABLE: LEGO1 0x100d8110
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// class MxCollection<LegoNamedTexture *>
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// VTABLE: LEGO1 0x100d8128
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// class MxList<LegoNamedTexture *>
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// VTABLE: LEGO1 0x100d8140
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// class MxPtrList<LegoNamedTexture>
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// VTABLE: LEGO1 0x100d8158
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// SIZE 0x18
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class LegoNamedTextureList : public MxPtrList<LegoNamedTexture> {
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public:
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LegoNamedTextureList() : MxPtrList<LegoNamedTexture>(TRUE) {}
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// SYNTHETIC: LEGO1 0x1004f040
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// LegoNamedTextureList::`scalar deleting destructor'
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};
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// VTABLE: LEGO1 0x100d8170
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// class MxListCursor<LegoNamedTexture *>
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// VTABLE: LEGO1 0x100d8188
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// class MxPtrListCursor<LegoNamedTexture>
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// VTABLE: LEGO1 0x100d81a0
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// SIZE 0x10
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class LegoNamedTextureListCursor : public MxPtrListCursor<LegoNamedTexture> {
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public:
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LegoNamedTextureListCursor(LegoNamedTextureList* p_list) : MxPtrListCursor<LegoNamedTexture>(p_list) {}
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};
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// SYNTHETIC: LEGO1 0x1004f500
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// LegoNamedTextureListCursor::`scalar deleting destructor'
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// FUNCTION: LEGO1 0x1004f570
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// MxPtrListCursor<LegoNamedTexture>::~MxPtrListCursor<LegoNamedTexture>
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// SYNTHETIC: LEGO1 0x1004f5c0
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// MxListCursor<LegoNamedTexture *>::`scalar deleting destructor'
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// SYNTHETIC: LEGO1 0x1004f630
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// MxPtrListCursor<LegoNamedTexture>::`scalar deleting destructor'
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// FUNCTION: LEGO1 0x1004f6a0
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// MxListCursor<LegoNamedTexture *>::~MxListCursor<LegoNamedTexture *>
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// FUNCTION: LEGO1 0x1004f6f0
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// LegoNamedTextureListCursor::~LegoNamedTextureListCursor
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// TEMPLATE: LEGO1 0x1004eec0
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// MxCollection<LegoNamedTexture *>::Compare
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// TEMPLATE: LEGO1 0x1004eed0
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// MxCollection<LegoNamedTexture *>::~MxCollection<LegoNamedTexture *>
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// TEMPLATE: LEGO1 0x1004ef20
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// MxCollection<LegoNamedTexture *>::Destroy
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// TEMPLATE: LEGO1 0x1004ef30
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// MxList<LegoNamedTexture *>::~MxList<LegoNamedTexture *>
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// TEMPLATE: LEGO1 0x1004efc0
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// MxPtrList<LegoNamedTexture>::Destroy
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// TEMPLATE: LEGO1 0x1004f0b0
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// MxPtrList<LegoNamedTexture>::~MxPtrList<LegoNamedTexture>
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// SYNTHETIC: LEGO1 0x1004f100
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// MxCollection<LegoNamedTexture *>::`scalar deleting destructor'
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// SYNTHETIC: LEGO1 0x1004f170
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// MxList<LegoNamedTexture *>::`scalar deleting destructor'
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// SYNTHETIC: LEGO1 0x1004f220
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// MxPtrList<LegoNamedTexture>::`scalar deleting destructor'
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#endif // LEGONAMEDTEXTURELIST_H
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#ifndef LEGOTEXTUREINFO_H
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#define LEGOTEXTUREINFO_H
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#include "misc/legotypes.h"
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#include "tgl/tgl.h"
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#include <d3drmobj.h>
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#include <ddraw.h>
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class LegoTexture;
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// SIZE 0x10
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struct LegoTextureInfo {
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class LegoTextureInfo {
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public:
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LegoTextureInfo();
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~LegoTextureInfo();
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static LegoTextureInfo* Create(const char* p_name, LegoTexture* p_texture);
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static BOOL SetGroupTexture(Tgl::Mesh* pMesh, LegoTextureInfo* p_textureInfo);
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LegoResult FUN_10066010(LegoU8* p_bits);
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// private:
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char* m_name; // 0x00
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LPDIRECTDRAWSURFACE m_surface; // 0x04
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LPDIRECTDRAWPALETTE m_palette; // 0x08
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#ifndef LEGOTEXTUREPRESENTER_H
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#define LEGOTEXTUREPRESENTER_H
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#include "legonamedtexturelist.h"
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#include "mxmediapresenter.h"
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// VTABLE: LEGO1 0x100d4d90
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// SIZE 0x54 (from inlined construction at 0x10009bb5)
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class LegoTexturePresenter : public MxMediaPresenter {
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public:
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LegoTexturePresenter() : m_textureData(NULL) {}
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LegoTexturePresenter() : m_textures(NULL) {}
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~LegoTexturePresenter() override;
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// FUNCTION: LEGO1 0x1000ce50
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@@ -31,10 +32,10 @@ public:
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// LegoTexturePresenter::`scalar deleting destructor'
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MxResult Read(MxDSChunk& p_chunk);
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void FUN_1004f290();
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MxResult Store();
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private:
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MxDSChunk* m_textureData; // 0x54
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LegoNamedTextureList* m_textures; // 0x50
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};
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#endif // LEGOTEXTUREPRESENTER_H
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@@ -13,23 +13,7 @@
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class MxAtomId;
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class LegoEntity;
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class LegoAnimPresenter;
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class LegoTexture;
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// SIZE 0x14
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class NamedTexture {
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public:
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~NamedTexture() { delete m_texture; }
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// FUNCTION: LEGO1 0x1003f920
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const MxString* GetName() const { return &m_name; }
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LegoTexture* GetTexture() { return m_texture; }
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private:
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MxString m_name; // 0x00
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LegoTexture* m_texture; // 0x04
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};
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class LegoNamedTexture;
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void FUN_1003e050(LegoAnimPresenter* p_presenter);
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Extra::ActionType MatchActionString(const char*);
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@@ -42,9 +26,9 @@ void SetAppCursor(WPARAM p_wparam);
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MxBool FUN_1003ef60();
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MxBool RemoveFromWorld(MxAtomId& p_atomId1, MxS32 p_id1, MxAtomId& p_atomId2, MxS32 p_id2);
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void SetLightPosition(MxU32);
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NamedTexture* ReadNamedTexture(LegoFile* p_file);
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LegoNamedTexture* ReadNamedTexture(LegoFile* p_file);
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void FUN_1003f540(LegoFile* p_file, const char* p_filename);
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void WriteNamedTexture(LegoFile* p_file, NamedTexture* p_texture);
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void WriteNamedTexture(LegoFile* p_file, LegoNamedTexture* p_texture);
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// SYNTHETIC: LEGO1 0x10034b40
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// LegoTexture::`scalar deleting destructor'
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