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Implement LegoTexturePresenter::Read and Store (#641)
* LegoTexturePresenter::Read * Implement LegoTexturePresenter::Store * Rename * Fix naming
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@@ -1,5 +1,7 @@
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#include "act1state.h"
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#include "legoutil.h"
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DECOMP_SIZE_ASSERT(Act1State, 0x26c)
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DECOMP_SIZE_ASSERT(Act1State::NamedPlane, 0x4c)
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