Implement LegoTexturePresenter::Read and Store (#641)

* LegoTexturePresenter::Read

* Implement LegoTexturePresenter::Store

* Rename

* Fix naming
This commit is contained in:
Christian Semmler
2024-03-09 10:49:13 -05:00
committed by GitHub
parent fb800db862
commit 9e2f37e7ca
16 changed files with 281 additions and 85 deletions

View File

@@ -227,7 +227,7 @@ MxResult LegoWorldPresenter::LoadWorld(char* p_worldName, LegoWorld* p_world)
LegoTexturePresenter texturePresenter;
if (texturePresenter.Read(chunk) == SUCCESS) {
texturePresenter.FUN_1004f290();
texturePresenter.Store();
}
delete[] buff;