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Implement LegoTexturePresenter::Read and Store (#641)
* LegoTexturePresenter::Read * Implement LegoTexturePresenter::Store * Rename * Fix naming
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@@ -42,6 +42,9 @@ public:
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void Enable(MxBool p_enable) override; // vtable+0x54
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virtual void LoopChunk(MxStreamChunk* p_chunk); // vtable+0x58
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MxStreamChunk* CurrentChunk();
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MxStreamChunk* NextChunk();
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// SYNTHETIC: LEGO1 0x1000c680
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// MxMediaPresenter::`scalar deleting destructor'
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@@ -53,10 +56,6 @@ protected:
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void Init();
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void Destroy(MxBool p_fromDestructor);
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public:
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MxStreamChunk* CurrentChunk();
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MxStreamChunk* NextChunk();
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};
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// SYNTHETIC: LEGO1 0x100b46e0
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