cmake+ci: run clang-tidy (#512)

* cmake+ci: run clang-tidy

* Remove DESCRIPTION from LEGO1/LegoOmni.mingw.def

* Add initial .clang-tidy and fixes

* fix file perms

* Comment out DESCRIPTION

* Remove LegoEntity::~LegoEntity and MxPresenter::~MxPresenter from mingw's LEGO1.def

* Looks like clang is allergic to the libs in the directx5 SDK

* Update .clang-tidy

* Fix typo in .clang-tidy

* Attempt to generate an action error

* Revert "Attempt to generate an action error"

This reverts commit 96c4c65fed.

* cmake: test with -Wparentheses + optionally with -Werror

* ci: -k0 is a Ninja argument

* Use -Werror only for msys2 builds

* cmake: only emit warnings for specific warnings

* cmake: and don't do -Werror/-WX anymore

* Fix warnings

* Fix mingw warnings

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
Anonymous Maarten
2024-02-01 21:42:10 +01:00
committed by GitHub
parent 97d1ba7c71
commit 9e686e2a87
308 changed files with 2863 additions and 1995 deletions

View File

@@ -23,31 +23,31 @@ class Act1State;
class Isle : public LegoWorld {
public:
Isle();
virtual ~Isle() override;
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x04
~Isle() override;
MxLong Notify(MxParam& p_param) override; // vtable+0x04
// FUNCTION: LEGO1 0x10030910
inline virtual const char* ClassName() const override // vtable+0x0c
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0458
return "Isle";
}
// FUNCTION: LEGO1 0x10030920
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, Isle::ClassName()) || LegoWorld::IsA(p_name);
}
virtual MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
virtual void ReadyWorld() override; // vtable+50
virtual void Add(MxCore* p_object) override; // vtable+58
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
void ReadyWorld() override; // vtable+50
void Add(MxCore* p_object) override; // vtable+58
// FUNCTION: LEGO1 0x10030900
virtual MxBool VTable0x5c() override { return TRUE; } // vtable+5c
MxBool VTable0x5c() override { return TRUE; } // vtable+5c
// FUNCTION: LEGO1 0x10033170
virtual void VTable0x60() override {} // vtable+60
virtual MxBool VTable0x64() override; // vtable+64
virtual void VTable0x68(MxBool p_add) override; // vtable+68
void VTable0x60() override {} // vtable+60
MxBool VTable0x64() override; // vtable+64
void VTable0x68(MxBool p_add) override; // vtable+68
virtual void VTable0x6c(IslePathActor* p_actor); // vtable+6c
inline void SetUnknown13c(MxU32 p_unk0x13c) { m_unk0x13c = p_unk0x13c; }