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cmake+ci: run clang-tidy (#512)
* cmake+ci: run clang-tidy
* Remove DESCRIPTION from LEGO1/LegoOmni.mingw.def
* Add initial .clang-tidy and fixes
* fix file perms
* Comment out DESCRIPTION
* Remove LegoEntity::~LegoEntity and MxPresenter::~MxPresenter from mingw's LEGO1.def
* Looks like clang is allergic to the libs in the directx5 SDK
* Update .clang-tidy
* Fix typo in .clang-tidy
* Attempt to generate an action error
* Revert "Attempt to generate an action error"
This reverts commit 96c4c65fed.
* cmake: test with -Wparentheses + optionally with -Werror
* ci: -k0 is a Ninja argument
* Use -Werror only for msys2 builds
* cmake: only emit warnings for specific warnings
* cmake: and don't do -Werror/-WX anymore
* Fix warnings
* Fix mingw warnings
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -33,30 +33,30 @@ public:
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};
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LegoWorld();
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virtual ~LegoWorld() override; // vtable+0x00
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~LegoWorld() override; // vtable+0x00
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virtual MxLong Notify(MxParam& p_param) override; // vtable+0x04
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virtual MxResult Tickle() override; // vtable+0x08
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MxLong Notify(MxParam& p_param) override; // vtable+0x04
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MxResult Tickle() override; // vtable+0x08
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// FUNCTION: LEGO1 0x1001d690
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inline virtual const char* ClassName() const override // vtable+0x0c
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inline const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f0058
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return "LegoWorld";
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}
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// FUNCTION: LEGO1 0x1001d6a0
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inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
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inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, LegoWorld::ClassName()) || LegoEntity::IsA(p_name);
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}
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virtual MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
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virtual void Destroy(MxBool p_fromDestructor) override; // vtable+0x1c
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virtual void ReadyWorld(); // vtable+0x50
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virtual LegoCameraController* VTable0x54(); // vtable+0x54
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virtual void Add(MxCore* p_object); // vtable+0x58
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virtual MxBool VTable0x5c(); // vtable+0x5c
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MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
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void Destroy(MxBool p_fromDestructor) override; // vtable+0x1c
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virtual void ReadyWorld(); // vtable+0x50
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virtual LegoCameraController* VTable0x54(); // vtable+0x54
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virtual void Add(MxCore* p_object); // vtable+0x58
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virtual MxBool VTable0x5c(); // vtable+0x5c
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// FUNCTION: LEGO1 0x100010a0
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virtual void VTable0x60() {} // vtable+0x60
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