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cmake+ci: run clang-tidy (#512)
* cmake+ci: run clang-tidy
* Remove DESCRIPTION from LEGO1/LegoOmni.mingw.def
* Add initial .clang-tidy and fixes
* fix file perms
* Comment out DESCRIPTION
* Remove LegoEntity::~LegoEntity and MxPresenter::~MxPresenter from mingw's LEGO1.def
* Looks like clang is allergic to the libs in the directx5 SDK
* Update .clang-tidy
* Fix typo in .clang-tidy
* Attempt to generate an action error
* Revert "Attempt to generate an action error"
This reverts commit 96c4c65fed.
* cmake: test with -Wparentheses + optionally with -Werror
* ci: -k0 is a Ninja argument
* Use -Werror only for msys2 builds
* cmake: only emit warnings for specific warnings
* cmake: and don't do -Werror/-WX anymore
* Fix warnings
* Fix mingw warnings
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -209,11 +209,13 @@ void MxTransitionManager::TransitionDissolve()
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for (MxS32 col = 0; col < 640; col++) {
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// Select 16 columns on each tick
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if (m_animationTimer * 16 > m_columnOrder[col])
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if (m_animationTimer * 16 > m_columnOrder[col]) {
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continue;
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}
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if (m_animationTimer * 16 + 15 < m_columnOrder[col])
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if (m_animationTimer * 16 + 15 < m_columnOrder[col]) {
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continue;
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}
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for (MxS32 row = 0; row < 480; row++) {
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// Shift the chosen column a different amount at each scanline.
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@@ -291,11 +293,13 @@ void MxTransitionManager::TransitionPixelation()
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for (MxS32 col = 0; col < 64; col++) {
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// Select 4 columns on each tick
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if (m_animationTimer * 4 > m_columnOrder[col])
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if (m_animationTimer * 4 > m_columnOrder[col]) {
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continue;
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}
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if (m_animationTimer * 4 + 3 < m_columnOrder[col])
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if (m_animationTimer * 4 + 3 < m_columnOrder[col]) {
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continue;
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}
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for (MxS32 row = 0; row < 48; row++) {
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// To do the pixelation, we subdivide the 640x480 surface into
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@@ -549,8 +553,9 @@ void MxTransitionManager::SetupCopyRect(LPDDSURFACEDESC p_ddsc)
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(const MxU8*) p_ddsc->lpSurface + m_copyRect.top * p_ddsc->lPitch + bytesPerPixel * m_copyRect.left;
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m_copyBuffer = new MxU8[bytesPerPixel * width * height];
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if (!m_copyBuffer)
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if (!m_copyBuffer) {
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return;
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}
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// Copy into the copy buffer
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MxU8* dst = m_copyBuffer;
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