cmake+ci: run clang-tidy (#512)

* cmake+ci: run clang-tidy

* Remove DESCRIPTION from LEGO1/LegoOmni.mingw.def

* Add initial .clang-tidy and fixes

* fix file perms

* Comment out DESCRIPTION

* Remove LegoEntity::~LegoEntity and MxPresenter::~MxPresenter from mingw's LEGO1.def

* Looks like clang is allergic to the libs in the directx5 SDK

* Update .clang-tidy

* Fix typo in .clang-tidy

* Attempt to generate an action error

* Revert "Attempt to generate an action error"

This reverts commit 96c4c65fed.

* cmake: test with -Wparentheses + optionally with -Werror

* ci: -k0 is a Ninja argument

* Use -Werror only for msys2 builds

* cmake: only emit warnings for specific warnings

* cmake: and don't do -Werror/-WX anymore

* Fix warnings

* Fix mingw warnings

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
Anonymous Maarten
2024-02-01 21:42:10 +01:00
committed by GitHub
parent 97d1ba7c71
commit 9e686e2a87
308 changed files with 2863 additions and 1995 deletions

View File

@@ -46,7 +46,7 @@ public:
m_resizeOption = e_noExpand;
}
virtual ~MxHashTable() override;
~MxHashTable() override;
void Resize();
void Add(T);
@@ -99,8 +99,9 @@ MxBool MxHashTableCursor<T>::Find(T p_obj)
MxHashTableNode<T>* t = m_table->m_slots[bucket];
while (t) {
if (t->m_hash == hash && !m_table->Compare(t->m_obj, p_obj))
if (t->m_hash == hash && !m_table->Compare(t->m_obj, p_obj)) {
m_match = t;
}
t = t->m_next;
}
@@ -122,8 +123,9 @@ void MxHashTableCursor<T>::DeleteMatch()
{
// Cut the matching node out of the linked list
// by updating pointer references.
if (m_match == NULL)
if (m_match == NULL) {
return;
}
if (m_match->m_prev) {
m_match->m_prev->m_next = m_match->m_next;
@@ -134,8 +136,9 @@ void MxHashTableCursor<T>::DeleteMatch()
m_table->m_slots[bucket] = m_match->m_next;
}
if (m_match->m_next)
if (m_match->m_next) {
m_match->m_next->m_prev = m_match->m_prev;
}
m_table->m_customDestructor(m_match->m_obj);
delete m_match;
@@ -210,8 +213,9 @@ inline void MxHashTable<T>::NodeInsert(MxHashTableNode<T>* p_node)
p_node->m_next = m_slots[bucket];
if (m_slots[bucket])
if (m_slots[bucket]) {
m_slots[bucket]->m_prev = p_node;
}
m_slots[bucket] = p_node;
this->m_count++;
@@ -220,8 +224,9 @@ inline void MxHashTable<T>::NodeInsert(MxHashTableNode<T>* p_node)
template <class T>
inline void MxHashTable<T>::Add(T p_newobj)
{
if (m_resizeOption && ((this->m_count + 1) / m_numSlots) > m_autoResizeRatio)
if (m_resizeOption && ((this->m_count + 1) / m_numSlots) > m_autoResizeRatio) {
MxHashTable<T>::Resize();
}
MxU32 hash = Hash(p_newobj);
MxHashTableNode<T>* node = new MxHashTableNode<T>(p_newobj, hash);