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cmake+ci: run clang-tidy (#512)
* cmake+ci: run clang-tidy
* Remove DESCRIPTION from LEGO1/LegoOmni.mingw.def
* Add initial .clang-tidy and fixes
* fix file perms
* Comment out DESCRIPTION
* Remove LegoEntity::~LegoEntity and MxPresenter::~MxPresenter from mingw's LEGO1.def
* Looks like clang is allergic to the libs in the directx5 SDK
* Update .clang-tidy
* Fix typo in .clang-tidy
* Attempt to generate an action error
* Revert "Attempt to generate an action error"
This reverts commit 96c4c65fed.
* cmake: test with -Wparentheses + optionally with -Werror
* ci: -k0 is a Ninja argument
* Use -Werror only for msys2 builds
* cmake: only emit warnings for specific warnings
* cmake: and don't do -Werror/-WX anymore
* Fix warnings
* Fix mingw warnings
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -17,8 +17,9 @@ MxDSStreamingAction::MxDSStreamingAction(MxDSAction& p_dsAction, MxU32 p_offset)
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// FUNCTION: LEGO1 0x100cd090
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MxBool MxDSStreamingAction::HasId(MxU32 p_objectId)
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{
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if (this->m_internalAction)
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if (this->m_internalAction) {
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return this->m_internalAction->HasId(p_objectId);
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}
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return FALSE;
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}
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@@ -32,12 +33,15 @@ MxDSStreamingAction::MxDSStreamingAction(MxDSStreamingAction& p_dsStreamingActio
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// FUNCTION: LEGO1 0x100cd150
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MxDSStreamingAction::~MxDSStreamingAction()
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{
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if (this->m_unk0xa0)
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if (this->m_unk0xa0) {
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delete this->m_unk0xa0;
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if (this->m_unk0xa4)
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}
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if (this->m_unk0xa4) {
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delete this->m_unk0xa4;
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if (this->m_internalAction)
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}
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if (this->m_internalAction) {
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delete this->m_internalAction;
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}
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}
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// FUNCTION: LEGO1 0x100cd1e0
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@@ -73,16 +77,18 @@ MxDSStreamingAction* MxDSStreamingAction::CopyFrom(MxDSStreamingAction& p_dsStre
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// FUNCTION: LEGO1 0x100cd2a0
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void MxDSStreamingAction::SetInternalAction(MxDSAction* p_dsAction)
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{
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if (this->m_internalAction)
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if (this->m_internalAction) {
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delete this->m_internalAction;
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}
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this->m_internalAction = p_dsAction;
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}
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// FUNCTION: LEGO1 0x100cd2d0
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void MxDSStreamingAction::FUN_100cd2d0()
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{
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if (this->m_duration == -1)
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if (this->m_duration == -1) {
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return;
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}
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MxLong duration = this->m_duration / this->m_loopCount;
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this->m_loopCount--;
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