Name spawn areas (#1636)

This commit is contained in:
Fabian Neundorf
2025-07-19 16:29:34 +02:00
committed by GitHub
parent 73d9ef1d80
commit 9e860d910c
6 changed files with 18 additions and 18 deletions

View File

@@ -355,7 +355,7 @@ void IslePathActor::RegisterSpawnLocations()
JukeboxScript::c_PoliceStation_Music
);
g_spawnLocations[16] = SpawnLocation(
LegoGameState::e_unk40,
LegoGameState::e_helicopterSpawn,
g_isleScript,
0,
"edg02_51",
@@ -379,7 +379,7 @@ void IslePathActor::RegisterSpawnLocations()
JukeboxScript::c_noneJukebox
);
g_spawnLocations[18] = SpawnLocation(
LegoGameState::e_unk43,
LegoGameState::e_dunebuggySpawn,
g_isleScript,
0,
"edg02_35",
@@ -391,7 +391,7 @@ void IslePathActor::RegisterSpawnLocations()
JukeboxScript::c_noneJukebox
);
g_spawnLocations[19] = SpawnLocation(
LegoGameState::e_unk44,
LegoGameState::e_racecarSpawn,
g_isleScript,
0,
"EDG03_01",
@@ -403,7 +403,7 @@ void IslePathActor::RegisterSpawnLocations()
JukeboxScript::c_noneJukebox
);
g_spawnLocations[20] = SpawnLocation(
LegoGameState::e_unk45,
LegoGameState::e_jetskiSpawn,
g_isleScript,
0,
"edg10_70",
@@ -475,7 +475,7 @@ void IslePathActor::RegisterSpawnLocations()
JukeboxScript::c_noneJukebox
);
g_spawnLocations[26] = SpawnLocation(
LegoGameState::e_unk52,
LegoGameState::e_towTrackHookedUp,
g_isleScript,
0,
"edg02_19",