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Fix structure of Lego3DView (#422)
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@@ -10,11 +10,12 @@ DECOMP_SIZE_ASSERT(Lego3DView, 0xa8)
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/////////////////////////////////////////////////////////////////////////////
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// Lego3DView
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// STUB: LEGO1 0x100aae90
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// FUNCTION: LEGO1 0x100aae90
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Lego3DView::Lego3DView()
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{
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m_pViewManager = 0;
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m_previousRenderTime = 0;
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m_unk0x98 = 0;
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m_pPointOfView = 0;
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}
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@@ -53,12 +54,12 @@ BOOL Lego3DView::Create(const TglSurface::CreateStruct& rCreateStruct, Tgl::Rend
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return TRUE;
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}
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// STUB: LEGO1 0x100ab0b0
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// FUNCTION: LEGO1 0x100ab0b0
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void Lego3DView::Destroy()
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{
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if (m_pPointOfView) {
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m_pPointOfView = 0;
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// m_pViewManager->SetPOVSource(0);
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m_pViewManager->SetPOVSource(0);
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}
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delete m_pViewManager;
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