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Fix structure of Lego3DView (#422)
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@@ -1,7 +1,22 @@
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#include "viewmanager.h"
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// STUB: LEGO1 0x100a5eb0
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ViewManager::ViewManager(Tgl::Group* scene, const OrientableROI* point_of_view)
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{
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}
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// STUB: LEGO1 0x100a60c0
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ViewManager::~ViewManager()
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{
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}
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// STUB: LEGO1 0x100a64d0
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void ViewManager::RemoveAll(ViewROI*)
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{
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// TODO
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}
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// STUB: LEGO1 0x100a6da0
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void ViewManager::SetPOVSource(const OrientableROI* point_of_view)
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{
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}
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@@ -1,11 +1,18 @@
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#ifndef VIEWMANAGER_H
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#define VIEWMANAGER_H
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class ViewROI;
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#include "viewroi.h"
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// VTABLE: LEGO1 0x100dbd88
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// SIZE 0x1bc
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class ViewManager {
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public:
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ViewManager(Tgl::Group* scene, const OrientableROI* point_of_view);
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virtual ~ViewManager();
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__declspec(dllexport) void RemoveAll(ViewROI*);
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void SetPOVSource(const OrientableROI* point_of_view);
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};
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#endif // VIEWMANAGER_H
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