use MxDouble

This commit is contained in:
Misha
2024-01-20 15:19:27 -05:00
parent 9a77a2a10b
commit a006b60e20
4 changed files with 5 additions and 4 deletions

View File

@@ -139,7 +139,7 @@ BOOL Lego3DView::Moved(ViewROI& rROI)
}
// FUNCTION: LEGO1 0x100ab270
double Lego3DView::Render(double p_und)
MxDouble Lego3DView::Render(MxDouble p_und)
{
assert(m_pViewManager);
m_pViewManager->Update(m_previousRenderTime, p_und);

View File

@@ -23,7 +23,7 @@ public:
BOOL Moved(ViewROI&);
BOOL SetPointOfView(ViewROI&);
double Render(double p_und);
MxDouble Render(MxDouble p_und);
ViewROI* Pick(unsigned long x, unsigned long y);