use MxDouble

This commit is contained in:
Misha
2024-01-20 15:19:27 -05:00
parent 9a77a2a10b
commit a006b60e20
4 changed files with 5 additions and 4 deletions

View File

@@ -1,6 +1,7 @@
#ifndef VIEWMANAGER_H
#define VIEWMANAGER_H
#include "mxtypes.h"
#include "viewroi.h"
// VTABLE: LEGO1 0x100dbd88
@@ -15,7 +16,7 @@ public:
void SetPOVSource(const OrientableROI* point_of_view);
void SetResolution(int width, int height);
void SetFrustrum(float fov, float front, float back);
void Update(float p_previousRenderTime, float p_und2);
void Update(MxFloat p_previousRenderTime, MxFloat p_und2);
// SYNTHETIC: LEGO1 0x100a6000
// ViewManager::`scalar deleting destructor'