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Implement/match LegoAct2::HandleEndAction and related (#1184)
* Implement/match LegoAct2::HandleEndAction * Reorder
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@@ -27,6 +27,7 @@ public:
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MxResult VTable0x9c() override; // vtable+0x9c
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MxS32 VTable0xa0() override; // vtable+0xa0
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void FUN_10018980();
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void FUN_10019520();
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void FUN_100192a0(undefined4 p_param);
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@@ -38,22 +39,22 @@ public:
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// `vbtable'
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private:
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undefined m_unk0x1c; // 0x1c
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MxS8 m_unk0x1d; // 0x1d
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undefined m_unk0x1e; // 0x1e
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MxBool m_unk0x1f; // 0x1f
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undefined4 m_unk0x20; // 0x20
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undefined4 m_unk0x24; // 0x24
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MxS8 m_unk0x28; // 0x28
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undefined4 m_unk0x2c; // 0x2c
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undefined4 m_unk0x30; // 0x30
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undefined4 m_unk0x34; // 0x34
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undefined4 m_unk0x38; // 0x38
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undefined4 m_unk0x3c; // 0x3c
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undefined m_unk0x40; // 0x40
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undefined4 m_unk0x44; // 0x44
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MxS8 m_unk0x48; // 0x48
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undefined4 m_unk0x4c; // 0x4c
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undefined m_unk0x1c; // 0x1c
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MxS8 m_unk0x1d; // 0x1d
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undefined m_unk0x1e; // 0x1e
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MxBool m_unk0x1f; // 0x1f
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undefined4 m_unk0x20; // 0x20
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undefined4 m_unk0x24; // 0x24
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MxS8 m_unk0x28; // 0x28
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undefined4 m_unk0x2c; // 0x2c
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undefined4 m_unk0x30; // 0x30
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LegoAnimActorStruct* m_shootAnim; // 0x34
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LegoCacheSound* m_unk0x38; // 0x38
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undefined4 m_unk0x3c; // 0x3c
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undefined m_unk0x40; // 0x40
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undefined4 m_unk0x44; // 0x44
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MxS8 m_unk0x48; // 0x48
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undefined4 m_unk0x4c; // 0x4c
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};
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// TEMPLATE: LEGO1 0x100194f0
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