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Implement/match LegoAct2::HandleEndAction
and related (#1184)
* Implement/match LegoAct2::HandleEndAction * Reorder
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@@ -68,15 +68,6 @@ public:
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void SetUnknown0x1138(Act2Actor* p_unk0x1138) { m_unk0x1138 = p_unk0x1138; }
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void SetDestLocation(LegoGameState::Area p_destLocation) { m_destLocation = p_destLocation; }
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undefined4 FUN_10052560(
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MxS32 p_param1,
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MxBool p_param2,
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MxBool p_param3,
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Mx3DPointFloat* p_location,
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Mx3DPointFloat* p_direction,
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Mx3DPointFloat* p_param6
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);
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// SYNTHETIC: LEGO1 0x1004fe20
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// LegoAct2::`scalar deleting destructor'
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@@ -86,8 +77,19 @@ private:
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MxLong HandlePathStruct(LegoPathStructNotificationParam& p_param);
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void PlayMusic(JukeboxScript::Script p_objectId);
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void FUN_10051900();
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void FUN_10051960();
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void InitBricks();
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void UninitBricks();
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void FUN_10051ac0();
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MxResult FUN_10052560(
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Act2mainScript::Script p_objectId,
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MxBool p_param2,
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MxBool p_param3,
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Mx3DPointFloat* p_location,
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Mx3DPointFloat* p_direction,
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Mx3DPointFloat* p_param6
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);
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MxResult FUN_10052800();
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Act2Brick m_bricks[10]; // 0x00f8
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undefined m_unk0x10c0; // 0x10c0
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@@ -110,7 +112,7 @@ private:
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undefined4 m_unk0x1134; // 0x1134
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Act2Actor* m_unk0x1138; // 0x1138
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undefined m_unk0x113c; // 0x113c
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undefined4 m_unk0x1140; // 0x1140
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Act2mainScript::Script m_unk0x1140; // 0x1140
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Act2mainScript::Script m_unk0x1144; // 0x1144
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undefined m_unk0x1148[0x08]; // 0x1148
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LegoGameState::Area m_destLocation; // 0x1150
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