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Implement/match LegoAct2::HandleEndAction and related (#1184)
* Implement/match LegoAct2::HandleEndAction * Reorder
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@@ -157,7 +157,7 @@ public:
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MxResult ReadModelInfo(LegoFile* p_file, ModelInfo* p_info);
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void FUN_10060480(LegoChar* p_characterNames[], MxU32 p_numCharacterNames);
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void FUN_100604d0(MxBool p_unk0x08);
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void FUN_100604f0(MxS32 p_objectIds[], undefined4 p_numObjectIds);
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void FUN_100604f0(MxS32 p_objectIds[], MxU32 p_numObjectIds);
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void FUN_10060540(MxBool p_unk0x29);
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void FUN_10060570(MxBool p_unk0x1a);
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MxResult StartEntityAction(MxDSAction& p_dsAction, LegoEntity* p_entity);
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