Implement/match LegoAct2::HandleEndAction and related (#1184)

* Implement/match LegoAct2::HandleEndAction

* Reorder
This commit is contained in:
Christian Semmler
2024-12-02 10:58:08 -07:00
committed by GitHub
parent 8b9f6f1007
commit a0a114135a
11 changed files with 314 additions and 54 deletions

View File

@@ -157,7 +157,7 @@ public:
MxResult ReadModelInfo(LegoFile* p_file, ModelInfo* p_info);
void FUN_10060480(LegoChar* p_characterNames[], MxU32 p_numCharacterNames);
void FUN_100604d0(MxBool p_unk0x08);
void FUN_100604f0(MxS32 p_objectIds[], undefined4 p_numObjectIds);
void FUN_100604f0(MxS32 p_objectIds[], MxU32 p_numObjectIds);
void FUN_10060540(MxBool p_unk0x29);
void FUN_10060570(MxBool p_unk0x1a);
MxResult StartEntityAction(MxDSAction& p_dsAction, LegoEntity* p_entity);