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Implement/match LegoEntity::VTable0x34 (#633)
* Implement/match LegoEntity::VTable0x34 * Change parameter name * Fix order
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@@ -56,6 +56,13 @@ MxResult LegoBuildingManager::Load(LegoStorage* p_storage)
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return SUCCESS;
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}
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// STUB: LEGO1 0x1002ff40
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MxU32 LegoBuildingManager::FUN_1002ff40(LegoROI*, MxBool)
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{
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// TODO
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return 0;
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}
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// FUNCTION: LEGO1 0x1002ff90
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void LegoBuildingManager::SetCustomizeAnimFile(const char* p_value)
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{
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