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Additional isle functions (#335)
* additional Isle functions * fix * Update isle.cpp * add notify + fix typo * Update legoutil.h * Match Isle::Create --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -59,6 +59,7 @@ ExtraActionType MatchActionString(const char*);
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void InvokeAction(ExtraActionType p_actionId, MxAtomId& p_pAtom, int p_targetEntityId, LegoEntity* p_sender);
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void ConvertHSVToRGB(float p_h, float p_s, float p_v, float* p_rOut, float* p_bOut, float* p_gOut);
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void FUN_1003ee00(MxAtomId& p_atomId, MxS32 p_id);
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void FUN_1003ef00(MxBool);
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void SetAppCursor(WPARAM p_wparam);
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MxBool FUN_1003ef60();
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