Additional isle functions (#335)

* additional Isle functions

* fix

* Update isle.cpp

* add notify + fix typo

* Update legoutil.h

* Match Isle::Create

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
Misha
2023-12-15 18:11:34 -05:00
committed by GitHub
parent 1dc5d90d45
commit a1b7a8bc66
7 changed files with 222 additions and 32 deletions

View File

@@ -44,7 +44,7 @@ public:
inline LegoCameraController* GetCamera() { return m_camera; }
MxResult SetAsCurrentWorld(MxDSObject& p_dsObject);
void EndAction(MxPresenter* p_presenter);
void EndAction(MxCore* p_presenter);
void FUN_1001fc80(IslePathActor* p_actor);
MxBool FUN_100727e0(MxU32, Vector3Data& p_loc, Vector3Data& p_dir, Vector3Data& p_up);
MxBool FUN_10072980(MxU32, Vector3Data& p_loc, Vector3Data& p_dir, Vector3Data& p_up);