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Start implementing LegoRaceCar
(#1050)
* Implement several functions * Limited match on LegoRaceCar::ParseAction * WIP: progress in the right direction * Implement LegoRaceCar::ParseAction() * fix linter issues * Address review comments * fix naming * fix naming (again) * Relocate address annotations --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
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@@ -128,6 +128,10 @@ const char* g_strWORLD = "WORLD";
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// STRING: LEGO1 0x10101ed0
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const char* g_strANIMMAN_ID = "ANIMMAN_ID";
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// GLOBAL: LEGO1 0x101020d8
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// STRING: LEGO1 0x10101ec8
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const char* g_strCOMP = "COMP";
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// GLOBAL: LEGO1 0x101020e0
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// STRING: LEGO1 0x10101eb0
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const char* g_strBMP_ISMAP = "BMP_ISMAP";
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