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rename all uncertain names to unk (#203)
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@@ -42,14 +42,14 @@ private:
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char *m_savePath; // 0x0
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MxS16 m_stateCount;
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LegoState **m_stateArray;
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MxU8 m_someModeSwitch;
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MxU32 m_someEnumState;
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MxU8 m_unkC;
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MxU32 m_unk10;
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undefined4 m_unk0x14;
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LegoBackgroundColor *m_backgroundColor; // 0x18
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LegoBackgroundColor *m_tempBackgroundColor; // 0x1c
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LegoFullScreenMovie *m_fullScreenMovie; // 0x20
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MxU16 m_secondThingWritten;
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undefined m_unk24[1032];
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MxU16 m_unk24; // 0x24
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undefined m_unk28[1032];
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};
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#endif // LEGOGAMESTATE_H
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