rename all uncertain names to unk (#203)

This commit is contained in:
Ramen2X
2023-10-13 17:36:16 -04:00
committed by GitHub
parent 34e09c2bb3
commit a24a798c82
13 changed files with 36 additions and 36 deletions

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@@ -31,7 +31,7 @@ public:
private: private:
// Members should be renamed with their offsets before use // Members should be renamed with their offsets before use
/* /*
struct SomeStruct struct UnkStruct
{ {
undefined4 unk1; undefined4 unk1;
undefined2 unk2; undefined2 unk2;
@@ -53,7 +53,7 @@ private:
undefined2 unk10; undefined2 unk10;
undefined2 unk11; undefined2 unk11;
undefined2 padding3; undefined2 padding3;
SomeStruct unk12[6]; UnkStruct unk12[6];
undefined4 unk13; undefined4 unk13;
*/ */

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@@ -143,9 +143,9 @@ MxResult LegoGameState::Save(MxULong p_slot)
if (fileStream.Open(savePath.GetData(), LegoStream::WriteBit) != FAILURE) { if (fileStream.Open(savePath.GetData(), LegoStream::WriteBit) != FAILURE) {
MxU32 maybeVersion = 0x1000C; MxU32 maybeVersion = 0x1000C;
fileStream.Write(&maybeVersion, 4); fileStream.Write(&maybeVersion, 4);
fileStream.Write(&m_secondThingWritten, 2); fileStream.Write(&m_unk24, 2);
fileStream.Write(&m_someEnumState, 2); fileStream.Write(&m_unk10, 2);
fileStream.Write(&m_someModeSwitch, 1); fileStream.Write(&m_unkC, 1);
for (MxS32 i = 0; i < sizeof(g_colorSaveData) / sizeof(g_colorSaveData[0]); ++i) { for (MxS32 i = 0; i < sizeof(g_colorSaveData) / sizeof(g_colorSaveData[0]); ++i) {
if (LegoStream::WriteVariable(&fileStream, variableTable, g_colorSaveData[i].m_targetName) == FAILURE) if (LegoStream::WriteVariable(&fileStream, variableTable, g_colorSaveData[i].m_targetName) == FAILURE)

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@@ -42,14 +42,14 @@ private:
char *m_savePath; // 0x0 char *m_savePath; // 0x0
MxS16 m_stateCount; MxS16 m_stateCount;
LegoState **m_stateArray; LegoState **m_stateArray;
MxU8 m_someModeSwitch; MxU8 m_unkC;
MxU32 m_someEnumState; MxU32 m_unk10;
undefined4 m_unk0x14; undefined4 m_unk0x14;
LegoBackgroundColor *m_backgroundColor; // 0x18 LegoBackgroundColor *m_backgroundColor; // 0x18
LegoBackgroundColor *m_tempBackgroundColor; // 0x1c LegoBackgroundColor *m_tempBackgroundColor; // 0x1c
LegoFullScreenMovie *m_fullScreenMovie; // 0x20 LegoFullScreenMovie *m_fullScreenMovie; // 0x20
MxU16 m_secondThingWritten; MxU16 m_unk24; // 0x24
undefined m_unk24[1032]; undefined m_unk28[1032];
}; };
#endif // LEGOGAMESTATE_H #endif // LEGOGAMESTATE_H

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@@ -29,7 +29,7 @@ MxDSAction::MxDSAction()
this->m_unk84 = 0; this->m_unk84 = 0;
this->m_unk88 = 0; this->m_unk88 = 0;
this->m_omni = NULL; this->m_omni = NULL;
this->m_someTimingField = INT_MIN; this->m_unkTimingField = INT_MIN;
} }
// OFFSET: LEGO1 0x100ada80 // OFFSET: LEGO1 0x100ada80
@@ -55,7 +55,7 @@ void MxDSAction::CopyFrom(MxDSAction &p_dsAction)
this->m_unk84 = p_dsAction.m_unk84; this->m_unk84 = p_dsAction.m_unk84;
this->m_unk88 = p_dsAction.m_unk88; this->m_unk88 = p_dsAction.m_unk88;
this->m_omni = p_dsAction.m_omni; this->m_omni = p_dsAction.m_omni;
this->m_someTimingField = p_dsAction.m_someTimingField; this->m_unkTimingField = p_dsAction.m_unkTimingField;
} }
// OFFSET: LEGO1 0x100adc10 // OFFSET: LEGO1 0x100adc10
@@ -185,15 +185,15 @@ MxBool MxDSAction::HasId(MxU32 p_objectId)
} }
// OFFSET: LEGO1 0x100ada40 // OFFSET: LEGO1 0x100ada40
void MxDSAction::SetSomeTimingField(MxLong p_someTimingField) void MxDSAction::SetUnkTimingField(MxLong p_unkTimingField)
{ {
this->m_someTimingField = p_someTimingField; this->m_unkTimingField = p_unkTimingField;
} }
// OFFSET: LEGO1 0x100ada50 // OFFSET: LEGO1 0x100ada50
MxLong MxDSAction::GetSomeTimingField() MxLong MxDSAction::GetUnkTimingField()
{ {
return this->m_someTimingField; return this->m_unkTimingField;
} }
// Win32 defines GetCurrentTime to GetTickCount // Win32 defines GetCurrentTime to GetTickCount
@@ -202,7 +202,7 @@ MxLong MxDSAction::GetSomeTimingField()
// OFFSET: LEGO1 0x100adcd0 // OFFSET: LEGO1 0x100adcd0
MxLong MxDSAction::GetCurrentTime() MxLong MxDSAction::GetCurrentTime()
{ {
return Timer()->GetTime() - this->m_someTimingField; return Timer()->GetTime() - this->m_unkTimingField;
} }
// OFFSET: LEGO1 0x100ade60 // OFFSET: LEGO1 0x100ade60

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@@ -48,8 +48,8 @@ public:
virtual MxDSAction *Clone(); // vtable+2c; virtual MxDSAction *Clone(); // vtable+2c;
virtual void MergeFrom(MxDSAction &p_dsAction); // vtable+30; virtual void MergeFrom(MxDSAction &p_dsAction); // vtable+30;
virtual MxBool HasId(MxU32 p_objectId); // vtable+34; virtual MxBool HasId(MxU32 p_objectId); // vtable+34;
virtual void SetSomeTimingField(MxLong p_someTimingField); // vtable+38; virtual void SetUnkTimingField(MxLong p_unkTimingField); // vtable+38;
virtual MxLong GetSomeTimingField(); // vtable+3c; virtual MxLong GetUnkTimingField(); // vtable+3c;
virtual MxLong GetCurrentTime(); // vtable+40; virtual MxLong GetCurrentTime(); // vtable+40;
void AppendData(MxU16 p_extraLength, const char *p_extraData); void AppendData(MxU16 p_extraLength, const char *p_extraData);
@@ -87,7 +87,7 @@ private:
MxOmni *m_omni; // 0x8c MxOmni *m_omni; // 0x8c
protected: protected:
MxLong m_someTimingField; // 0x90 MxLong m_unkTimingField; // 0x90
}; };
#endif // MXDSACTION_H #endif // MXDSACTION_H

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@@ -4,16 +4,16 @@
MxDSChunk::MxDSChunk() MxDSChunk::MxDSChunk()
{ {
this->m_length = 0; this->m_length = 0;
this->m_pStuff = NULL; this->m_unk18 = NULL;
this->m_buffer = -1; this->m_buffer = -1;
this->m_long1FromHeader = 0; this->m_unk10 = 0;
this->m_long2FromHeader = 0; this->m_unk14 = 0;
} }
// OFFSET: LEGO1 0x100be170 // OFFSET: LEGO1 0x100be170
MxDSChunk::~MxDSChunk() MxDSChunk::~MxDSChunk()
{ {
if ((this->m_length & 1) != 0) { if ((this->m_length & 1) != 0) {
delete this->m_pStuff; delete this->m_unk18;
} }
} }

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@@ -26,10 +26,10 @@ public:
private: private:
MxS16 m_length; // 0x8 MxS16 m_length; // 0x8
MxLong m_buffer; // 0xc MxLong m_buffer; // 0xc
MxLong m_long1FromHeader; // 0x10 MxLong m_unk10; // 0x10
MxLong m_long2FromHeader; // 0x14 MxLong m_unk14; // 0x14
void* m_pStuff; // 0x18 void* m_unk18; // 0x18
void* m_pSomething; // 0x1c void* m_unk1c; // 0x1c
}; };
#endif // MXDSCHUNK_H #endif // MXDSCHUNK_H

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@@ -40,14 +40,14 @@ MxDSMultiAction &MxDSMultiAction::operator=(MxDSMultiAction &p_dsMultiAction)
} }
// OFFSET: LEGO1 0x100ca290 // OFFSET: LEGO1 0x100ca290
void MxDSMultiAction::SetSomeTimingField(MxLong p_someTimingField) void MxDSMultiAction::SetUnkTimingField(MxLong p_unkTimingField)
{ {
this->m_someTimingField = p_someTimingField; this->m_unkTimingField = p_unkTimingField;
MxDSActionListCursor cursor(this->m_actions); MxDSActionListCursor cursor(this->m_actions);
MxDSAction *action; MxDSAction *action;
while (cursor.Next(action)) while (cursor.Next(action))
action->SetSomeTimingField(p_someTimingField); action->SetUnkTimingField(p_unkTimingField);
} }
// OFFSET: LEGO1 0x100ca370 // OFFSET: LEGO1 0x100ca370

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@@ -35,7 +35,7 @@ public:
virtual MxDSAction *Clone() override; // vtable+2c; virtual MxDSAction *Clone() override; // vtable+2c;
virtual void MergeFrom(MxDSAction &p_dsAction) override; // vtable+30; virtual void MergeFrom(MxDSAction &p_dsAction) override; // vtable+30;
virtual MxBool HasId(MxU32 p_objectId) override; // vtable+34; virtual MxBool HasId(MxU32 p_objectId) override; // vtable+34;
virtual void SetSomeTimingField(MxLong p_someTimingField) override; // vtable+38; virtual void SetUnkTimingField(MxLong p_unkTimingField) override; // vtable+38;
protected: protected:
MxU32 m_sizeOnDisk; MxU32 m_sizeOnDisk;

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@@ -1,9 +1,9 @@
#include "mxdssource.h" #include "mxdssource.h"
// OFFSET: LEGO1 0x100bffd0 // OFFSET: LEGO1 0x100bffd0
void MxDSSource::SomethingWhichCallsRead(void* pUnknownObject) void MxDSSource::FUN_100bffd0(void* p_unk)
{ {
// TODO: Calls read, reading into a buffer somewhere in pUnknownObject. // TODO: Calls read, reading into a buffer somewhere in p_unk.
Read(NULL, 0); Read(NULL, 0);
} }

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@@ -28,7 +28,7 @@ public:
virtual MxLong Open(MxULong) = 0; virtual MxLong Open(MxULong) = 0;
virtual MxLong Close() = 0; virtual MxLong Close() = 0;
virtual void SomethingWhichCallsRead(void* pUnknownObject); virtual void FUN_100bffd0(void* p_unk);
virtual MxResult Read(unsigned char *, MxULong) = 0; virtual MxResult Read(unsigned char *, MxULong) = 0;
virtual MxLong Seek(MxLong, int) = 0; virtual MxLong Seek(MxLong, int) = 0;
virtual MxULong GetBufferSize() = 0; virtual MxULong GetBufferSize() = 0;

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@@ -175,7 +175,7 @@ void MxMatrix::ToQuaternion(MxVector4 *p_outQuat)
// No idea what this function is doing and it will be hard to tell until // No idea what this function is doing and it will be hard to tell until
// we have a confirmed usage site. // we have a confirmed usage site.
// OFFSET: LEGO1 0x10002710 STUB // OFFSET: LEGO1 0x10002710 STUB
MxResult MxMatrix::DoSomethingWithLength(const MxVector3 *p_vec) MxResult MxMatrix::FUN_10002710(const MxVector3 *p_vec)
{ {
return FAILURE; return FAILURE;
} }

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@@ -36,7 +36,7 @@ public:
// vtable + 0x40 // vtable + 0x40
virtual void ToQuaternion(MxVector4 *p_resultQuat); virtual void ToQuaternion(MxVector4 *p_resultQuat);
virtual MxResult DoSomethingWithLength(const MxVector3 *p_vec); virtual MxResult FUN_10002710(const MxVector3 *p_vec);
private: private:
float *m_data; float *m_data;