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Name Disable function in LegoOmni and misc (#1616)
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@@ -54,7 +54,7 @@ MxLong Bike::HandleClick()
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{
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if (CanExit()) {
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Act1State* state = (Act1State*) GameState()->GetState("Act1State");
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FUN_10015820(TRUE, 0);
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Disable(TRUE, 0);
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((Isle*) CurrentWorld())->SetDestLocation(LegoGameState::Area::e_bike);
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, TRUE);
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