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Name Disable function in LegoOmni and misc (#1616)
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@@ -92,7 +92,7 @@ MxLong DuneBuggy::HandleClick()
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return 1;
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}
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FUN_10015820(TRUE, 0);
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Disable(TRUE, 0);
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((Isle*) CurrentWorld())->SetDestLocation(LegoGameState::Area::e_dunecar);
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, TRUE);
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