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Name Disable function in LegoOmni
and misc
(#1616)
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@@ -851,7 +851,7 @@ void LegoGameState::SwitchArea(Area p_area)
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m_previousArea = m_currentArea;
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m_currentArea = p_area;
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FUN_10015820(TRUE, LegoOmni::c_disableInput | LegoOmni::c_disable3d);
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Disable(TRUE, LegoOmni::c_disableInput | LegoOmni::c_disable3d);
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BackgroundAudioManager()->Stop();
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AnimationManager()->Suspend();
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VideoManager()->SetUnk0x554(FALSE);
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