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Name Disable function in LegoOmni and misc (#1616)
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@@ -124,7 +124,7 @@ void CarRace::ReadyWorld()
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BackgroundAudioManager()->PlayMusic(action, 5, MxPresenter::e_repeating);
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AnimationManager()->Resume();
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FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
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Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
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m_unk0x144 = g_unk0x100d5d10[rand() & 7];
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@@ -95,7 +95,7 @@ void JetskiRace::ReadyWorld()
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m_unk0x12c = (MxStillPresenter*) Find("MxPresenter", "JetskiLocator3");
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m_unk0x12c->SetPosition(m_unk0x130.GetLeft(), m_unk0x130.GetTop());
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FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
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Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
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VariableTable()->SetVariable("DISTANCE", "0.036");
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