Implement/match LegoCharacterManager::FUN_100849a0 (#813)

This commit is contained in:
Christian Semmler
2024-04-17 07:52:59 -04:00
committed by GitHub
parent 11410890cd
commit a64bb4d460
4 changed files with 66 additions and 8 deletions

View File

@@ -61,7 +61,7 @@ public:
MxU32 GetRefCount(LegoROI* p_roi);
void FUN_10083db0(LegoROI* p_roi);
void FUN_10083f10(LegoROI* p_roi);
MxU32 FUN_100849a0(LegoROI* p_roi, LegoTextureInfo* p_textureInfo);
MxBool FUN_100849a0(LegoROI* p_roi, LegoTextureInfo* p_textureInfo);
LegoExtraActor* GetActor(const char* p_key);
LegoCharacterData* GetData(const char* p_key);
LegoCharacterData* GetData(LegoROI* p_roi);
@@ -75,7 +75,7 @@ public:
private:
LegoROI* CreateROI(const char* p_key);
void RemoveROI(LegoROI* p_roi);
LegoROI* FUN_10084cf0(LegoROI* p_roi, const char* p_name);
LegoROI* FindChildROI(LegoROI* p_roi, const char* p_name);
MxResult FUN_10085870(LegoROI* p_roi);
static char* g_customizeAnimFile;