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Implement/match LegoCharacterManager::FUN_100849a0 (#813)
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@@ -350,6 +350,18 @@ LegoResult LegoLOD::FUN_100aad00(LegoTextureInfo* p_textureInfo)
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x100aad70
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LegoResult LegoLOD::FUN_100aad70(LegoTextureInfo* p_textureInfo)
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{
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for (LegoU32 i = m_unk0x1c; i < m_numMeshes; i++) {
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if (m_melems[i].m_unk0x04) {
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LegoTextureInfo::SetGroupTexture(m_melems[i].m_tglMesh, p_textureInfo);
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}
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}
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x100aae20
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LegoBool LegoLOD::FUN_100aae20(const LegoChar* p_name)
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{
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