mirror of
https://github.com/isledecomp/isle.git
synced 2025-10-24 00:44:21 +00:00
feat: Implement several ::Serialize functions (#1017)
* feat: Implement many ::Serialize functions * address review comments, part 1 [skip ci] * address review comments, part 2 [skip ci] * review comments (final part) * refactor: Remove Read/Write duplication * fix merge conflict * Match PizzeriaState::Serialize again * Remove unused variable, add LegoVehicleBuildState::Serialize * Implement AnimState::Serialize * fix: Conform with naming scheme * refactor: change names back * refactor: int to MxS32 --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
This commit is contained in:
@@ -1314,138 +1314,138 @@ Act1State::Act1State() : m_unk0x00c(0), m_unk0x00e(0), m_unk0x008(NULL), m_unk0x
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10033ac0
|
||||
MxResult Act1State::Serialize(LegoFile* p_legoFile)
|
||||
MxResult Act1State::Serialize(LegoFile* p_file)
|
||||
{
|
||||
LegoState::Serialize(p_legoFile);
|
||||
LegoState::Serialize(p_file);
|
||||
|
||||
m_unk0x024.Serialize(p_legoFile);
|
||||
m_unk0x070.Serialize(p_legoFile);
|
||||
m_unk0x0bc.Serialize(p_legoFile);
|
||||
m_unk0x108.Serialize(p_legoFile);
|
||||
m_unk0x164.Serialize(p_legoFile);
|
||||
m_unk0x1bc.Serialize(p_legoFile);
|
||||
m_unk0x210.Serialize(p_legoFile);
|
||||
m_unk0x024.Serialize(p_file);
|
||||
m_unk0x070.Serialize(p_file);
|
||||
m_unk0x0bc.Serialize(p_file);
|
||||
m_unk0x108.Serialize(p_file);
|
||||
m_unk0x164.Serialize(p_file);
|
||||
m_unk0x1bc.Serialize(p_file);
|
||||
m_unk0x210.Serialize(p_file);
|
||||
|
||||
if (p_legoFile->IsWriteMode()) {
|
||||
if (p_file->IsWriteMode()) {
|
||||
if (m_unk0x108.GetName()->Compare("") != 0) {
|
||||
if (m_unk0x154) {
|
||||
WriteNamedTexture(p_legoFile, m_unk0x154);
|
||||
WriteNamedTexture(p_file, m_unk0x154);
|
||||
}
|
||||
else {
|
||||
FUN_1003f540(p_legoFile, "chwind.gif");
|
||||
FUN_1003f540(p_file, "chwind.gif");
|
||||
}
|
||||
if (m_unk0x158) {
|
||||
WriteNamedTexture(p_legoFile, m_unk0x158);
|
||||
WriteNamedTexture(p_file, m_unk0x158);
|
||||
}
|
||||
else {
|
||||
FUN_1003f540(p_legoFile, "chjetl.gif");
|
||||
FUN_1003f540(p_file, "chjetl.gif");
|
||||
}
|
||||
if (m_unk0x15c) {
|
||||
WriteNamedTexture(p_legoFile, m_unk0x15c);
|
||||
WriteNamedTexture(p_file, m_unk0x15c);
|
||||
}
|
||||
else {
|
||||
FUN_1003f540(p_legoFile, "chjetr.gif");
|
||||
FUN_1003f540(p_file, "chjetr.gif");
|
||||
}
|
||||
}
|
||||
if (m_unk0x164.GetName()->Compare("") != 0) {
|
||||
if (m_unk0x1b0) {
|
||||
WriteNamedTexture(p_legoFile, m_unk0x1b0);
|
||||
WriteNamedTexture(p_file, m_unk0x1b0);
|
||||
}
|
||||
else {
|
||||
FUN_1003f540(p_legoFile, "jsfrnt.gif");
|
||||
FUN_1003f540(p_file, "jsfrnt.gif");
|
||||
}
|
||||
if (m_unk0x1b4) {
|
||||
WriteNamedTexture(p_legoFile, m_unk0x1b4);
|
||||
WriteNamedTexture(p_file, m_unk0x1b4);
|
||||
}
|
||||
else {
|
||||
FUN_1003f540(p_legoFile, "jswnsh.gif");
|
||||
FUN_1003f540(p_file, "jswnsh.gif");
|
||||
}
|
||||
}
|
||||
if (m_unk0x1bc.GetName()->Compare("") != 0) {
|
||||
if (m_unk0x208) {
|
||||
WriteNamedTexture(p_legoFile, m_unk0x208);
|
||||
WriteNamedTexture(p_file, m_unk0x208);
|
||||
}
|
||||
else {
|
||||
FUN_1003f540(p_legoFile, "dbfrfn.gif");
|
||||
FUN_1003f540(p_file, "dbfrfn.gif");
|
||||
}
|
||||
}
|
||||
if (m_unk0x210.GetName()->Compare("") != 0) {
|
||||
if (m_unk0x25c) {
|
||||
WriteNamedTexture(p_legoFile, m_unk0x25c);
|
||||
WriteNamedTexture(p_file, m_unk0x25c);
|
||||
}
|
||||
else {
|
||||
FUN_1003f540(p_legoFile, "rcfrnt.gif");
|
||||
FUN_1003f540(p_file, "rcfrnt.gif");
|
||||
}
|
||||
if (m_unk0x260) {
|
||||
WriteNamedTexture(p_legoFile, m_unk0x260);
|
||||
WriteNamedTexture(p_file, m_unk0x260);
|
||||
}
|
||||
else {
|
||||
FUN_1003f540(p_legoFile, "rcback.gif");
|
||||
FUN_1003f540(p_file, "rcback.gif");
|
||||
}
|
||||
if (m_unk0x264) {
|
||||
WriteNamedTexture(p_legoFile, m_unk0x264);
|
||||
WriteNamedTexture(p_file, m_unk0x264);
|
||||
}
|
||||
else {
|
||||
FUN_1003f540(p_legoFile, "rctail.gif");
|
||||
FUN_1003f540(p_file, "rctail.gif");
|
||||
}
|
||||
}
|
||||
|
||||
p_legoFile->Write(&m_unk0x010, sizeof(m_unk0x010));
|
||||
p_legoFile->Write(&m_unk0x022, sizeof(m_unk0x022));
|
||||
Write(p_file, m_unk0x010);
|
||||
Write(p_file, m_unk0x022);
|
||||
}
|
||||
else if (p_legoFile->IsReadMode()) {
|
||||
else if (p_file->IsReadMode()) {
|
||||
if (m_unk0x108.GetName()->Compare("") != 0) {
|
||||
m_unk0x154 = ReadNamedTexture(p_legoFile);
|
||||
m_unk0x154 = ReadNamedTexture(p_file);
|
||||
if (m_unk0x154 == NULL) {
|
||||
return FAILURE;
|
||||
}
|
||||
|
||||
m_unk0x158 = ReadNamedTexture(p_legoFile);
|
||||
m_unk0x158 = ReadNamedTexture(p_file);
|
||||
if (m_unk0x158 == NULL) {
|
||||
return FAILURE;
|
||||
}
|
||||
|
||||
m_unk0x15c = ReadNamedTexture(p_legoFile);
|
||||
m_unk0x15c = ReadNamedTexture(p_file);
|
||||
if (m_unk0x15c == NULL) {
|
||||
return FAILURE;
|
||||
}
|
||||
}
|
||||
if (m_unk0x164.GetName()->Compare("") != 0) {
|
||||
m_unk0x1b0 = ReadNamedTexture(p_legoFile);
|
||||
m_unk0x1b0 = ReadNamedTexture(p_file);
|
||||
if (m_unk0x1b0 == NULL) {
|
||||
return FAILURE;
|
||||
}
|
||||
|
||||
m_unk0x1b4 = ReadNamedTexture(p_legoFile);
|
||||
m_unk0x1b4 = ReadNamedTexture(p_file);
|
||||
if (m_unk0x1b4 == NULL) {
|
||||
return FAILURE;
|
||||
}
|
||||
}
|
||||
if (m_unk0x1bc.GetName()->Compare("") != 0) {
|
||||
m_unk0x208 = ReadNamedTexture(p_legoFile);
|
||||
m_unk0x208 = ReadNamedTexture(p_file);
|
||||
if (m_unk0x208 == NULL) {
|
||||
return FAILURE;
|
||||
}
|
||||
}
|
||||
if (m_unk0x210.GetName()->Compare("") != 0) {
|
||||
m_unk0x25c = ReadNamedTexture(p_legoFile);
|
||||
m_unk0x25c = ReadNamedTexture(p_file);
|
||||
if (m_unk0x25c == NULL) {
|
||||
return FAILURE;
|
||||
}
|
||||
|
||||
m_unk0x260 = ReadNamedTexture(p_legoFile);
|
||||
m_unk0x260 = ReadNamedTexture(p_file);
|
||||
if (m_unk0x260 == NULL) {
|
||||
return FAILURE;
|
||||
}
|
||||
|
||||
m_unk0x264 = ReadNamedTexture(p_legoFile);
|
||||
m_unk0x264 = ReadNamedTexture(p_file);
|
||||
if (m_unk0x264 == NULL) {
|
||||
return FAILURE;
|
||||
}
|
||||
}
|
||||
|
||||
p_legoFile->Read(&m_unk0x010, sizeof(m_unk0x010));
|
||||
p_legoFile->Read(&m_unk0x022, sizeof(m_unk0x022));
|
||||
Read(p_file, &m_unk0x010);
|
||||
Read(p_file, &m_unk0x022);
|
||||
}
|
||||
|
||||
// TODO
|
||||
|
||||
Reference in New Issue
Block a user