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Implement LegoCarRaceActor::VTable0x70
and VTable0x1c
(#1079)
* Implement/match `LegoCarRaceActor::VTable0x70` * Add BETA10 annotations * Start with VTable0x9c, fix data type * basic BETA10 code completion * small fix * small fix * cleanup * Fix formatting * Address review comments * review comment --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
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@@ -64,7 +64,7 @@ public:
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// FUNCTION: LEGO1 0x10012c00
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virtual float FUN_10012c00() { return m_unk0x18; }
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virtual MxS32 VTable0x1c(undefined4 p_param1, LegoEdge* p_edge); // vtable+0x1c
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virtual MxS32 VTable0x1c(LegoPathBoundary* p_boundary, LegoEdge* p_edge); // vtable+0x1c
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// SYNTHETIC: LEGO1 0x10012c30
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// LegoCarRaceActor::`vbase destructor'
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