Refactor utility/decomp headers (#318)

This commit is contained in:
Christian Semmler
2023-12-11 16:33:46 -05:00
committed by GitHub
parent 3b30607337
commit a7194266b3
21 changed files with 42 additions and 32 deletions

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@@ -27,6 +27,7 @@ This repository currently has only one goal: accuracy to the original executable
* [`ISLE`](/ISLE): Decompilation of `ISLE.EXE`. It depends on some code in `LEGO1`.
* [`LEGO1`](/LEGO1): Decompilation of `LEGO1.DLL`. This folder contains code from Mindscape's custom in-house engine called **Omni** (file pattern: `mx*`), the LEGO Island-specific extensions for Omni and the game's code (file pattern: `lego*`) as well as several utility libraries developed by Mindscape.
* [`tools`](/tools): A set of tools aiding in the decompilation effort.
* [`util`](/util): Utility headers aiding in the decompilation effort.
## Tooling