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Implement more of LegoOmni (#267)
* commit code * implement a few functions * Update mxdsobject.h * more stuff * Update legoomni.cpp * Update legoomni.cpp * rename function * fix * undo useless changes * Fixes * Add global addr --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -164,6 +164,12 @@ void LegoGameState::SerializeScoreHistory(MxS16 p)
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// TODO
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}
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// OFFSET: LEGO1 0x1003cea0
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void LegoGameState::SetSomeEnumState(undefined4 p_state)
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{
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m_unk10 = p_state;
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}
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// OFFSET: LEGO1 0x10039f00
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void LegoGameState::SetSavePath(char* p_savePath)
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{
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