Implement more of LegoOmni (#267)

* commit code

* implement a few functions

* Update mxdsobject.h

* more stuff

* Update legoomni.cpp

* Update legoomni.cpp

* rename function

* fix

* undo useless changes

* Fixes

* Add global addr

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
Misha
2023-11-06 04:00:24 -05:00
committed by GitHub
parent ca359e9002
commit a8254c048d
11 changed files with 151 additions and 30 deletions

View File

@@ -37,6 +37,8 @@ public:
inline MxU32 GetUnknown10() { return m_unk10; }
inline void SetUnknown424(undefined4 p_unk424) { m_unk424 = p_unk424; }
void SetSomeEnumState(undefined4 p_state);
private:
void RegisterState(LegoState* p_state);
MxResult WriteEndOfVariables(LegoStream* p_stream);