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Implement more of LegoOmni (#267)
* commit code * implement a few functions * Update mxdsobject.h * more stuff * Update legoomni.cpp * Update legoomni.cpp * rename function * fix * undo useless changes * Fixes * Add global addr --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -35,6 +35,7 @@ public:
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virtual MxResult Tickle() override; // vtable+0x8
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MxResult Create(HWND p_hwnd);
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void Destroy();
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void CreateAndAcquireKeyboard(HWND hwnd);
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void ReleaseDX();
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