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glD3DRMIMAGE::CreateBuffer, LegoVideoManager::EnableRMDevice and LegoVideoManager::DisableRMDevice (#1241)
* Implement TglD3DRMIMAGE::CreateBuffer (ecx/edi are swapped) * Implement LegoVideoManager::EnableRMDevice * Implement LegoVideoManager::DisableRMDevice * clang-format * Match `LegoVideoManager::EnableRMDevice` * Remove padding * Fix naming --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -561,18 +561,112 @@ void LegoVideoManager::FUN_1007c520()
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InputManager()->SetUnknown335(TRUE);
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}
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// STUB: LEGO1 0x1007c560
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extern void ViewportDestroyCallback(IDirect3DRMObject*, void*);
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// FUNCTION: LEGO1 0x1007c560
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int LegoVideoManager::EnableRMDevice()
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{
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// TODO
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return 0;
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IDirect3DRMViewport* viewport;
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if (!m_paused) {
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return -1;
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}
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TglImpl::DeviceImpl* deviceImpl = (TglImpl::DeviceImpl*) m_3dManager->GetLego3DView()->GetDevice();
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IDirect3DRMDevice2* d3drmDev2 = NULL;
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IDirect3D2* d3d2 = m_direct3d->Direct3D();
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IDirect3DDevice2* d3dDev2 = m_direct3d->Direct3DDevice();
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int result = -1;
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IDirect3DRM2* d3drm2 = ((TglImpl::RendererImpl*) m_renderer)->ImplementationData();
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m_direct3d->RestoreSurfaces();
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if (d3drm2->CreateDeviceFromD3D(d3d2, d3dDev2, &d3drmDev2) == D3DRM_OK) {
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viewport = NULL;
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deviceImpl->SetImplementationData(d3drmDev2);
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if (d3drm2->CreateViewport(d3drmDev2, m_camera, 0, 0, m_cameraWidth, m_cameraHeight, &viewport) == D3DRM_OK) {
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viewport->SetBack(m_back);
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viewport->SetFront(m_front);
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viewport->SetField(m_fov);
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viewport->SetCamera(m_camera);
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viewport->SetProjection(m_projection);
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viewport->SetAppData((DWORD) m_appdata);
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d3drmDev2->SetQuality(m_quality);
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d3drmDev2->SetShades(m_shades);
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d3drmDev2->SetTextureQuality(m_textureQuality);
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d3drmDev2->SetRenderMode(m_rendermode);
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d3drmDev2->SetDither(m_dither);
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d3drmDev2->SetBufferCount(m_bufferCount);
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m_camera->Release();
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if (viewport->AddDestroyCallback(ViewportDestroyCallback, m_appdata) == D3DRM_OK) {
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((TglImpl::ViewImpl*) m_3dManager->GetLego3DView()->GetView())->SetImplementationData(viewport);
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m_paused = 0;
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result = 0;
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}
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}
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}
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return result;
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}
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// STUB: LEGO1 0x1007c740
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// FUNCTION: LEGO1 0x1007c740
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int LegoVideoManager::DisableRMDevice()
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{
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// TODO
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return 0;
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if (m_paused) {
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return -1;
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}
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IDirect3DRMDevice2* d3drmDev2 =
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((TglImpl::DeviceImpl*) m_3dManager->GetLego3DView()->GetDevice())->ImplementationData();
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if (d3drmDev2 != NULL) {
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IDirect3DRMViewportArray* viewportArray = NULL;
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if (d3drmDev2->GetViewports(&viewportArray) == D3DRM_OK && viewportArray != NULL) {
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if (viewportArray->GetSize() == 1) {
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IDirect3DRMViewport* viewport = NULL;
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if (viewportArray->GetElement(0, &viewport) == D3DRM_OK) {
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m_back = viewport->GetBack();
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m_front = viewport->GetFront();
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m_cameraWidth = viewport->GetWidth();
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m_cameraHeight = viewport->GetHeight();
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m_fov = viewport->GetField();
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viewport->GetCamera(&m_camera);
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m_projection = viewport->GetProjection();
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m_appdata = (ViewportAppData*) viewport->GetAppData();
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viewportArray->Release();
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viewport->Release();
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viewport->DeleteDestroyCallback(ViewportDestroyCallback, this->m_appdata);
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viewport->Release();
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m_paused = 1;
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m_direct3d->Direct3D()->AddRef();
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m_direct3d->Direct3DDevice()->AddRef();
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}
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else {
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viewportArray->Release();
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}
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}
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}
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m_quality = d3drmDev2->GetQuality();
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m_shades = d3drmDev2->GetShades();
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m_textureQuality = d3drmDev2->GetTextureQuality();
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m_rendermode = d3drmDev2->GetRenderMode();
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m_dither = d3drmDev2->GetDither();
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m_bufferCount = d3drmDev2->GetBufferCount();
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d3drmDev2->Release();
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}
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if (m_paused) {
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return 0;
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}
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else {
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return -1;
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}
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}
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// FUNCTION: LEGO1 0x1007c930
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