implement MxDirect3D::GetZBufferDepth (#402)

* GetZBufferDepth

* Match

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
Misha
2024-01-04 16:35:52 -04:00
committed by GitHub
parent d4e7bb1132
commit a899b06f5a
2 changed files with 24 additions and 1 deletions

View File

@@ -23,7 +23,7 @@ public:
friend class MxDirect3D;
private:
public:
GUID m_guid; // 0x00
MxU32 m_flags; // 0x10
D3DDEVICEDESC m_desc; // 0x14
@@ -57,6 +57,7 @@ public:
BOOL CreateIDirect3D();
BOOL D3DSetMode();
DWORD GetZBufferBitDepth(MxAssignedDevice* p_assignedDevice);
BOOL SetDevice(MxDeviceEnumerate& p_deviceEnumerate, MxDriver* p_driver, MxDevice* p_device);
inline MxAssignedDevice* GetAssignedDevice() { return this->m_assignedDevice; };