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lego1: implement MxTimer + dependencies
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@@ -1,17 +1,30 @@
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#ifndef MXOMNI_H
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#define MXOMNI_H
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#include "mxresult.h"
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#include "mxomnicreateparam.h"
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#include "mxomnicreateflags.h"
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#include "mxtimer.h"
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class MxOmni
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{
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public:
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__declspec(dllexport) static void DestroyInstance();
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__declspec(dllexport) static const char * GetCD();
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__declspec(dllexport) static const char * GetHD();
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__declspec(dllexport) static MxOmni * GetInstance();
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__declspec(dllexport) static const char *GetCD();
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__declspec(dllexport) static const char *GetHD();
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__declspec(dllexport) static MxOmni *GetInstance();
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__declspec(dllexport) static unsigned char IsSound3D();
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__declspec(dllexport) static void SetCD(const char *s);
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__declspec(dllexport) static void SetHD(const char *s);
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__declspec(dllexport) static void SetSound3D(unsigned char);
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MxResult MxOmni::Create(const MxOmniCreateParam &p);
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MxTimer* GetTimer() const { return this->m_Timer; }
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private:
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char padding[0x3c];
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MxTimer* m_Timer;
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};
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#endif // MXOMNI_H
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