Implement/match LegoEntity::SetLocation (#629)

* Implement/match LegoEntity::SetLocation

* Remove comment
This commit is contained in:
Christian Semmler
2024-03-05 14:31:57 -05:00
committed by GitHub
parent 3b2bd0e9d4
commit a93e2ae0d3
6 changed files with 57 additions and 23 deletions

View File

@@ -57,7 +57,7 @@ public:
void FUN_10010c30();
void FUN_100114e0(MxU8 p_unk0x59);
void SetLocation(const Vector3& p_location, const Vector3& p_direction, const Vector3& p_up, MxBool);
void SetLocation(const Vector3& p_location, const Vector3& p_direction, const Vector3& p_up, MxBool p_und);
inline LegoROI* GetROI() { return m_roi; }
inline MxU8 GetFlags() { return m_flags; }