More functions in LegoCarBuild (#1104)

* Add BETA10 annotations

* Clean up

* Implement multiple functions

* fix minor annotation error

* Undo formatting

* Fix formatting

* Implement more functions

* Rename variables, address review comment

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
This commit is contained in:
jonschz
2024-09-15 01:14:11 +02:00
committed by GitHub
parent f89ee5c13d
commit a942325b29
16 changed files with 495 additions and 101 deletions

View File

@@ -1,13 +1,16 @@
#ifndef LEGOCARBUILD_H
#define LEGOCARBUILD_H
#include "legogamestate.h"
#include "legostate.h"
#include "legoworld.h"
class LegoCarBuildAnimPresenter;
class LegoEventNotificationParam;
class MxControlPresenter;
class MxStillPresenter;
class MxSoundPresenter;
class MxActionNotificationParam;
// VTABLE: LEGO1 0x100d66e0
// SIZE 0x50
@@ -90,9 +93,9 @@ public:
void Enable(MxBool p_enable) override; // vtable+0x68
virtual void VTable0x6c(); // vtable+0x6c
virtual void VTable0x70(); // vtable+0x70
virtual void VTable0x74(MxFloat p_param1[3], MxFloat p_param2[3]); // vtable+0x74
virtual void VTable0x78(MxFloat p_param1[3], MxFloat p_param2[3]); // vtable+0x78
virtual void VTable0x7c(MxFloat p_param1[3], MxFloat p_param2[3]); // vtable+0x7c
virtual void VTable0x74(MxFloat p_param1[2], MxFloat p_param2[3]); // vtable+0x74
virtual void VTable0x78(MxFloat p_param1[2], MxFloat p_param2[3]); // vtable+0x78
virtual void VTable0x7c(MxFloat p_param1[2], MxFloat p_param2[3]); // vtable+0x7c
virtual void VTable0x80(
MxFloat p_param1[2],
MxFloat p_param2[2],
@@ -102,45 +105,58 @@ public:
void InitPresenters();
void FUN_10022f30();
void FUN_10023130(MxLong p_x, MxLong p_y);
undefined4 FUN_10024250(LegoEventNotificationParam* p_param);
void FUN_100243a0();
undefined4 FUN_10024480(MxActionNotificationParam* p_param);
undefined4 FUN_100244e0(MxLong p_x, MxLong p_y);
undefined4 FUN_100246e0(MxLong p_x, MxLong p_y);
MxS32 FUN_10024850(MxLong p_x, MxLong p_y);
undefined4 FUN_10024890(LegoEventNotificationParam* p_param);
void FUN_10024c20(LegoEventNotificationParam* p_param);
void FUN_10024ef0();
void FUN_10024f50();
void FUN_10024f70(MxBool p_enabled);
void SetPresentersEnabled(MxBool p_enabled);
void TogglePresentersEnabled();
void FUN_100250e0(MxBool p_param);
void FUN_10025450();
undefined4 FUN_10025720(undefined4 p_param1);
MxS32 FUN_10025d70();
void FUN_10025db0(const char* p_param1, undefined4 p_param2);
void FUN_10025e40();
MxS32 FUN_10025ee0(undefined4 p_param1);
// SYNTHETIC: LEGO1 0x10022a60
// LegoCarBuild::`scalar deleting destructor'
private:
undefined4 m_unk0xf8; // 0xf8
MxS16 m_unk0xfc; // 0xfc
undefined m_unk0xfe[2]; // 0xfe
undefined4 m_unk0x100; // 0x100
undefined4 m_unk0x104; // 0x104
undefined m_unk0x108; // 0x108
undefined m_unk0x109; // 0x109
MxU16 m_unk0x10a; // 0x10a
DWORD m_unk0x10c; // 0x10c
LegoROI* m_unk0x110; // 0x110
Mx3DPointFloat m_unk0x114; // 0x114
undefined4 m_unk0x128; // 0x128
MxMatrix m_unk0x12c; // 0x12c
undefined m_unk0x174; // 0x174
MxMatrix m_unk0x178; // 0x178
MxMatrix m_unk0x1c0; // 0x1c0
MxMatrix m_unk0x208; // 0x208
undefined m_unk0x250[0x08]; // 0x250
undefined4 m_unk0xf8; // 0xf8
MxS16 m_unk0xfc; // 0xfc
undefined m_unk0xfe[2]; // 0xfe
MxS32 m_unk0x100; // 0x100
undefined4 m_unk0x104; // 0x104
MxS8 m_unk0x108; // 0x108
MxU8 m_unk0x109; // 0x109
MxU16 m_unk0x10a; // 0x10a
DWORD m_unk0x10c; // 0x10c
LegoROI* m_unk0x110; // 0x110
BoundingSphere m_unk0x114; // 0x114
MxMatrix m_unk0x12c; // 0x12c
undefined m_unk0x174; // 0x174
MxMatrix m_unk0x178; // 0x178
MxMatrix m_unk0x1c0; // 0x1c0
MxMatrix m_unk0x208; // 0x208
// This is likely a location in pixel space
MxS32 m_unk0x250[2]; // 0x250
LegoCarBuildAnimPresenter* m_unk0x258; // 0x258
UnknownMx4DPointFloat m_unk0x25c; // 0x25c
// These four are likely locations in pixel space
MxS32 m_unk0x290; // 0x290
MxS32 m_unk0x294; // 0x294
MxS32 m_unk0x298; // 0x298
MxS32 m_unk0x29c; // 0x29c
// These two are likely locations in pixel space
MxS32 m_unk0x290[2]; // 0x290
MxS32 m_unk0x298[2]; // 0x298
MxFloat m_unk0x2a0; // 0x2a0
Mx4DPointFloat m_unk0x2a4; // 0x2a4
@@ -173,8 +189,11 @@ private:
// variable name verified by BETA10 0x1006b219
LegoVehicleBuildState* m_buildState; // 0x32c
undefined4 m_unk0x330; // 0x330
undefined4 m_unk0x334; // 0x334
undefined4 m_unk0x330; // 0x330
// variable name verified by BETA10 0x1006cba7
LegoGameState::Area m_destLocation; // 0x334
undefined4 m_unk0x338; // 0x338
MxControlPresenter* m_unk0x33c; // 0x33c
undefined4 m_unk0x340; // 0x340