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More functions in LegoCarBuild (#1104)
* Add BETA10 annotations * Clean up * Implement multiple functions * fix minor annotation error * Undo formatting * Fix formatting * Implement more functions * Rename variables, address review comment --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
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@@ -46,8 +46,9 @@ public:
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void PutFrame() override; // vtable+0x6c
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void FUN_10079920(float p_param1);
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MxBool FUN_10079ca0(const char* p_param1);
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MxBool FUN_10079cf0(const LegoChar* p_name);
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MxBool FUN_10079c30(const LegoChar* p_name);
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MxBool FUN_10079ca0(const LegoChar* p_name);
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MxBool FUN_10079cf0(const LegoChar* p_string);
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// FUNCTION: BETA10 0x10070180
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void SetUnknown0xbc(undefined2 p_unk0xbc) { m_unk0xbc = p_unk0xbc; }
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