More functions in LegoCarBuild (#1104)

* Add BETA10 annotations

* Clean up

* Implement multiple functions

* fix minor annotation error

* Undo formatting

* Fix formatting

* Implement more functions

* Rename variables, address review comment

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Co-authored-by: jonschz <jonschz@users.noreply.github.com>
This commit is contained in:
jonschz
2024-09-15 01:14:11 +02:00
committed by GitHub
parent f89ee5c13d
commit a942325b29
16 changed files with 495 additions and 101 deletions

View File

@@ -40,7 +40,7 @@ LegoEntity* PickEntity(MxLong, MxLong);
LegoROI* PickROI(MxLong, MxLong);
LegoROI* PickParentROI(MxLong p_a, MxLong p_b);
void FUN_1003dde0(LegoROI* p_param1, MxFloat p_param2);
MxBool FUN_1003ded0(MxFloat p_param1[3], MxFloat p_param2[3], MxFloat p_param3[3]);
MxBool FUN_1003ded0(MxFloat p_param1[2], MxFloat p_param2[3], MxFloat p_param3[3]);
MxBool TransformWorldToScreen(const MxFloat p_world[3], MxFloat p_screen[4]);
MxS16 CountTotalTreeNodes(LegoTreeNode* p_node);
void FUN_1003e050(LegoAnimPresenter* p_presenter);