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More functions in LegoCarBuild
(#1104)
* Add BETA10 annotations * Clean up * Implement multiple functions * fix minor annotation error * Undo formatting * Fix formatting * Implement more functions * Rename variables, address review comment --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
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@@ -792,6 +792,7 @@ inline void LoadIsle()
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}
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// FUNCTION: LEGO1 0x1003b060
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// FUNCTION: BETA10 0x10085adf
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void LegoGameState::SwitchArea(Area p_area)
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{
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m_previousArea = m_currentArea;
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