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Fix some names (#762)
* Fix some names * reorder unit in CMake --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -198,7 +198,7 @@ void LegoWorld::Destroy(MxBool p_fromDestructor)
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while (cursor.First(sound)) {
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cursor.Detach();
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SoundManager()->GetUnknown0x40()->FUN_1003dc40(&sound);
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SoundManager()->GetCacheSoundManager()->FUN_1003dc40(&sound);
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}
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delete m_cacheSoundList;
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