Implement InvokeAction (#386)

* push changes

* Update legoutil.cpp

* Fixes / match

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
Misha
2023-12-29 10:22:18 -05:00
committed by GitHub
parent d82d062e92
commit a95bdcc4ad
4 changed files with 84 additions and 5 deletions

View File

@@ -116,6 +116,8 @@ public:
MxTransitionManager* GetTransitionManager() { return m_transitionManager; }
MxDSAction& GetCurrentAction() { return m_action; }
inline void SetExit(MxBool p_exit) { m_exit = p_exit; };
private:
undefined4* m_unk0x68; // 0x68
MxUnknown100dbdbc* m_renderMgr; // 0x6c
@@ -123,7 +125,7 @@ private:
GifManager* m_gifManager; // 0x74
LegoWorldList* m_worldList; // 0x78
LegoWorld* m_currentWorld; // 0x7c
MxBool m_unk0x80; // 0x80
MxBool m_exit; // 0x80
LegoNavController* m_navController; // 0x84
IslePathActor* m_currentVehicle; // 0x88
LegoUnkSaveDataWriter* m_saveDataWriter; // 0x8c