Implement/match LegoAct2::ReadyWorld (#1185)

This commit is contained in:
Christian Semmler
2024-12-02 11:44:42 -07:00
committed by GitHub
parent a0a114135a
commit aaf5e1ddc7
3 changed files with 48 additions and 7 deletions

View File

@@ -197,7 +197,7 @@ void LegoGameState::SetActor(MxU8 p_actorId)
delete oldActor;
}
newActor->ClearFlag(0x02);
newActor->ClearFlag(LegoEntity::c_managerOwned);
SetUserActor(newActor);
}