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Implement/match Lego3DWavePresenter::StartingTickle (#972)
* Implement/match Lego3DWavePresenter::StartingTickle * Fix annotation * Add StreamingTickle * Rename
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@@ -1,5 +1,5 @@
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#ifndef LEGOUNKNOWN100D5778_H
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#define LEGOUNKNOWN100D5778_H
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#ifndef LEGO3DSOUND_H
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#define LEGO3DSOUND_H
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#include "decomp.h"
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#include "mxtypes.h"
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@@ -10,20 +10,20 @@ class LegoROI;
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// VTABLE: LEGO1 0x100d5778
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// SIZE 0x30
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class LegoUnknown100d5778 {
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class Lego3DSound {
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public:
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LegoUnknown100d5778();
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virtual ~LegoUnknown100d5778();
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Lego3DSound();
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virtual ~Lego3DSound();
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void Init();
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MxResult FUN_100116a0(LPDIRECTSOUND p_dsound, undefined4, undefined4 p_unk0x2c);
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MxResult Create(LPDIRECTSOUNDBUFFER p_directSoundBuffer, const char*, MxS32 p_volume);
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void Destroy();
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undefined4 FUN_100118e0(LPDIRECTSOUNDBUFFER p_dsBuffer);
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undefined4 FUN_100118e0(LPDIRECTSOUNDBUFFER p_directSoundBuffer);
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void FUN_10011ca0();
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MxS32 FUN_10011cf0(undefined4, undefined4);
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// SYNTHETIC: LEGO1 0x10011650
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// LegoUnknown100d5778::`scalar deleting destructor'
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// Lego3DSound::`scalar deleting destructor'
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private:
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undefined m_unk0x04[4]; // 0x04
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@@ -34,7 +34,7 @@ private:
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MxBool m_unk0x15; // 0x15
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undefined4 m_unk0x18; // 0x18
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undefined m_unk0x1c[0x10]; // 0x1c
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undefined4 m_unk0x2c; // 0x2c
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MxS32 m_volume; // 0x2c
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};
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#endif // LEGOUNKNOWN100D5778_H
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#endif // LEGO3DSOUND_H
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@@ -2,7 +2,7 @@
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#define LEGO3DWAVEPRESENTER_H
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#include "decomp.h"
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#include "legounknown100d5778.h"
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#include "lego3dsound.h"
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#include "mxwavepresenter.h"
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// VTABLE: LEGO1 0x100d52b0
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@@ -31,8 +31,8 @@ public:
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// Lego3DWavePresenter::`scalar deleting destructor'
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private:
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undefined m_unk0x6c[4]; // 0x6c
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LegoUnknown100d5778 m_unk0x70; // 0x70
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undefined m_unk0x6c[4]; // 0x6c
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Lego3DSound m_sound; // 0x70
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};
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#endif // LEGO3DWAVEPRESENTER_H
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@@ -2,7 +2,7 @@
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#define LEGOCACHSOUND_H
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#include "decomp.h"
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#include "legounknown100d5778.h"
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#include "lego3dsound.h"
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#include "mxcore.h"
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#include "mxstring.h"
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@@ -47,7 +47,7 @@ private:
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LPDIRECTSOUNDBUFFER m_dsBuffer; // 0x08
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undefined m_unk0xc[4]; // 0x0c
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LegoUnknown100d5778 m_unk0x10; // 0x10
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Lego3DSound m_unk0x10; // 0x10
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undefined* m_unk0x40; // 0x40
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undefined4 m_unk0x44; // 0x44
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MxString m_string0x48; // 0x48
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