mirror of
https://github.com/isledecomp/isle.git
synced 2025-10-22 16:04:17 +00:00
Add static HandlerClassName function (#973)
* Add static HandlerClassName function * Use method in PresenterNameDispatch
This commit is contained in:
@@ -9,13 +9,20 @@
|
||||
// SIZE 0xa0
|
||||
class Lego3DWavePresenter : public MxWavePresenter {
|
||||
public:
|
||||
// FUNCTION: LEGO1 0x1000d890
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
// FUNCTION: BETA10 0x100a8670
|
||||
static const char* HandlerClassName()
|
||||
{
|
||||
// STRING: LEGO1 0x100f058c
|
||||
return "Lego3DWavePresenter";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000d890
|
||||
// FUNCTION: BETA10 0x100a8640
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
return HandlerClassName();
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000d8a0
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
|
Reference in New Issue
Block a user