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Add static HandlerClassName function (#973)
* Add static HandlerClassName function * Use method in PresenterNameDispatch
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@@ -13,13 +13,20 @@ public:
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LegoLoadCacheSoundPresenter();
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~LegoLoadCacheSoundPresenter() override;
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// FUNCTION: LEGO1 0x10018450
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inline const char* ClassName() const override // vtable+0x0c
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// FUNCTION: BETA10 0x1008cf90
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static const char* HandlerClassName()
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{
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// STRING: LEGO1 0x100f05a0
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return "LegoLoadCacheSoundPresenter";
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}
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// FUNCTION: LEGO1 0x10018450
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// FUNCTION: BETA10 0x1008cf60
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inline const char* ClassName() const override // vtable+0x0c
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{
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return HandlerClassName();
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}
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void ReadyTickle() override; // vtable+0x18
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void StreamingTickle() override; // vtable+0x20
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void DoneTickle() override; // vtable+0x2c
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